ProximityFilter
Select entities which are within a distance threshold of a target entity. More...
Import Statement: |
import Qt3D.Render 2.0 |
Since: |
Qt 5.10 |
Inherits: |
FrameGraphNode
|
Properties
Detailed Description
A ProximityFilter can be used to select entities to render when they are placed within a given distance threshold of another entity.
import Qt3DRender 2.10
...
RenderSetting {
Viewport {
CameraSelector {
camera: mainCamera
ProximityFilter {
entity: mainCamera
distanceThreshold: 50 // select entities within 50m metre radius of mainCamera
}
}
}
}
Property Documentation
Holds the distance to the target entity above which entities are filtered out.
Holds the entity against which we should compare the distance to.