Defines a cubic Bezier curve with two control points. More...
Import Statement: | import QtQuick 2.11 |
The following QML produces the path shown below:
Path { startX: 20; startY: 0 PathCubic { x: 180; y: 0 control1X: -10; control1Y: 90 control2X: 210; control2Y: 90 } } |
See also Path, PathQuad, PathLine, PathArc, PathAngleArc, PathCurve, and PathSvg.
control1X : real |
Defines the position of the first control point.
control1Y : real |
Defines the position of the first control point.
control2X : real |
Defines the position of the second control point.
control2Y : real |
Defines the position of the second control point.
relativeControl1X : real |
Defines the positions of the control points relative to the curve's start.
If both a relative and absolute control position are specified for a control point's axis, the relative position will be used.
Relative and absolute positions can be mixed, for example it is valid to set a relative control1 x and an absolute control1 y.
relativeControl1Y : real |
Defines the positions of the control points relative to the curve's start.
If both a relative and absolute control position are specified for a control point's axis, the relative position will be used.
Relative and absolute positions can be mixed, for example it is valid to set a relative control1 x and an absolute control1 y.
relativeControl2X : real |
Defines the positions of the control points relative to the curve's start.
If both a relative and absolute control position are specified for a control point's axis, the relative position will be used.
Relative and absolute positions can be mixed, for example it is valid to set a relative control1 x and an absolute control1 y.
relativeControl2Y : real |
Defines the positions of the control points relative to the curve's start.
If both a relative and absolute control position are specified for a control point's axis, the relative position will be used.
Relative and absolute positions can be mixed, for example it is valid to set a relative control1 x and an absolute control1 y.
relativeX : real |
relativeY : real |