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InputContext

Provides access to an input context. More...

Import Statement: import QtQuick.VirtualKeyboard 2.3

Properties

Signals

Methods

Detailed Description

The InputContext can be accessed as singleton instance.

Property Documentation

anchorPosition : int

This property is changed when the anchor position changes.

This QML property was introduced in QtQuick.VirtualKeyboard 2.2.


anchorRectangle : rect

This property is changed when the anchor rectangle changes.

This QML property was introduced in QtQuick.VirtualKeyboard 2.1.


animating : bool

Use this property to set the animating status, for example during UI transitioning states.


capsLock : bool

This property is changed when the caps lock status changes.


cursorPosition : int

This property is changed when the cursor position changes.


cursorRectangle : rect

This property is changed when the cursor rectangle changes.


focus : bool

This property is changed when the input method receives or loses focus.


inputEngine : InputEngine

This property stores the input engine.


inputItem : QtObject

This property is changed when the focused input item changes.


inputMethodHints : int

This property is changed when the input method hints changes.


keyboardRectangle : rect

Use this property to set the keyboard rectangle.


locale : string

Sets the locale for this input context.


preeditText : string

This property sets the pre-edit text.


previewRectangle : rect

Use this property to set the preview rectangle.


previewVisible : bool

Use this property to set the visibility status of the preview.


selectedText : string

This property is changed when the selected text changes.


shift : bool

This property is changed when the shift status changes.


shiftHandler : ShiftHandler

This property stores the shift handler.


surroundingText : string

This property is changed when the surrounding text around the cursor changes.


uppercase : bool

This property is true when either shift or capsLock is true.

This QML property was introduced in QtQuick.VirtualKeyboard 2.2.


Signal Documentation

focusEditorChanged()

This signal is emitted when the focus editor changes.


Method Documentation

void clear()

Clears the pre-edit text.


void commit(string text, int replaceFrom = 0, int replaceLength = 0)

Commits the final text to the input item and optionally modifies the text relative to the start of the pre-edit text. If replaceFrom is non-zero, the text replaces the contents relative to replaceFrom with a length of replaceLength.


void commit()

Commits the current pre-edit text.


void hideInputPanel()

This method hides the input panel. This method should only be called when the user initiates the hide, e.g. by pressing a dedicated button on the keyboard.


void sendKeyClick(int key, string text, int modifiers = 0)

Sends a key click event with the given key, text and modifiers to the input item that currently has focus.


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