- enum Attachment
- enum FramebufferRestorePolicy
- QOpenGLFramebufferObject(const QSize &, GLenum )
- QOpenGLFramebufferObject(int , int , GLenum )
- QOpenGLFramebufferObject(const QSize &, QOpenGLFramebufferObject::Attachment , GLenum ,
GLenum )
- QOpenGLFramebufferObject(int , int , QOpenGLFramebufferObject::Attachment , GLenum , GLenum
)
- QOpenGLFramebufferObject(const QSize &, const QOpenGLFramebufferObjectFormat &)
- QOpenGLFramebufferObject(int , int , const QOpenGLFramebufferObjectFormat &)
- ~QOpenGLFramebufferObject()
- addColorAttachment(const QSize &, GLenum )
- addColorAttachment(int , int , GLenum )
- attachment() const : QOpenGLFramebufferObject::Attachment
- bind() : bool
- bindDefault() : bool
- blitFramebuffer(QOpenGLFramebufferObject *, const QRect &, QOpenGLFramebufferObject *, const QRect
&, GLbitfield , GLenum , int , int , QOpenGLFramebufferObject::FramebufferRestorePolicy )
- blitFramebuffer(QOpenGLFramebufferObject *, const QRect &, QOpenGLFramebufferObject *, const QRect
&, GLbitfield , GLenum , int , int )
- blitFramebuffer(QOpenGLFramebufferObject *, const QRect &, QOpenGLFramebufferObject *, const QRect
&, GLbitfield , GLenum )
- blitFramebuffer(QOpenGLFramebufferObject *, QOpenGLFramebufferObject *, GLbitfield , GLenum )
- format() const : QOpenGLFramebufferObjectFormat
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