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Obsolete Members for QPainterPath

The following members of class QPainterPath are obsolete. They are provided to keep old source code working. We strongly advise against using them in new code.

Public Functions

(obsolete) void addRoundRect(const QRectF &r, int xRnd, int yRnd)
(obsolete) void addRoundRect(qreal x, qreal y, qreal w, qreal h, int xRnd, int yRnd)
(obsolete) void addRoundRect(const QRectF &rect, int roundness)
(obsolete) void addRoundRect(qreal x, qreal y, qreal width, qreal height, int roundness)
(obsolete) QPainterPath subtractedInverted(const QPainterPath &p) const

Member Function Documentation

void QPainterPath::addRoundRect(const QRectF &r, int xRnd, int yRnd)

Adds a rectangle r with rounded corners to the path.

The xRnd and yRnd arguments specify how rounded the corners should be. 0 is angled corners, 99 is maximum roundedness.

See also addRoundedRect().

void QPainterPath::addRoundRect(qreal x, qreal y, qreal w, qreal h, int xRnd, int yRnd)

This is an overloaded function.

Adds a rectangle with rounded corners to the path. The rectangle is constructed from x, y, and the width and height w and h.

The xRnd and yRnd arguments specify how rounded the corners should be. 0 is angled corners, 99 is maximum roundedness.

See also addRoundedRect().

void QPainterPath::addRoundRect(const QRectF &rect, int roundness)

This is an overloaded function.

Adds a rounded rectangle, rect, to the path.

The roundness argument specifies uniform roundness for the rectangle. Vertical and horizontal roundness factors will be adjusted accordingly to act uniformly around both axes. Use this method if you want a rectangle equally rounded across both the X and Y axis.

This function was introduced in Qt 4.3.

See also addRoundedRect().

void QPainterPath::addRoundRect(qreal x, qreal y, qreal width, qreal height, int roundness)

This is an overloaded function.

Adds a rounded rectangle to the path, defined by the coordinates x and y with the specified width and height.

The roundness argument specifies uniform roundness for the rectangle. Vertical and horizontal roundness factors will be adjusted accordingly to act uniformly around both axes. Use this method if you want a rectangle equally rounded across both the X and Y axis.

This function was introduced in Qt 4.3.

See also addRoundedRect().

QPainterPath QPainterPath::subtractedInverted(const QPainterPath &p) const

Use subtracted() instead.

This function was introduced in Qt 4.3.

See also subtracted().

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