QSGTextureProvider Class
The QSGTextureProvider class encapsulates texture based entities in QML. More...
Header: |
#include <QSGTextureProvider> |
qmake: |
QT += quick |
Inherits: |
QObject
|
Public Functions
virtual QSGTexture * |
texture() const = 0 |
- 33 public functions inherited from QObject
Signals
Additional Inherited Members
- 1 property inherited from QObject
- 1 public slot inherited from QObject
- 1 public variable inherited from QObject
- 10 static public members inherited from QObject
- 9 protected functions inherited from QObject
- 2 protected variables inherited from QObject
See also Scene Graph - Two Texture Providers.
Member Function Documentation
[pure virtual]
QSGTexture *QSGTextureProvider::texture()
const
Returns a pointer to the texture object.
[signal]
void QSGTextureProvider::textureChanged()
This signal is emitted when the texture changes.