scenemodifier.cpp Example File
basicshapes-cpp/scenemodifier.cpp 
          
            
            
#include "scenemodifier.h"
#include <QtCore/QDebug>
SceneModifier::SceneModifier(Qt3DCore::QEntity *rootEntity)
    : m_rootEntity(rootEntity)
{
    
    m_torus = new Qt3DExtras::QTorusMesh();
    m_torus->setRadius(1.0f);
    m_torus->setMinorRadius(0.4f);
    m_torus->setRings(100);
    m_torus->setSlices(20);
    
    Qt3DCore::QTransform *torusTransform = new Qt3DCore::QTransform();
    torusTransform->setScale(2.0f);
    torusTransform->setRotation(QQuaternion::fromAxisAndAngle(QVector3D(0.0f, 1.0f, 0.0f), 25.0f));
    torusTransform->setTranslation(QVector3D(5.0f, 4.0f, 0.0f));
    Qt3DExtras::QPhongMaterial *torusMaterial = new Qt3DExtras::QPhongMaterial();
    torusMaterial->setDiffuse(QColor(QRgb(0xbeb32b)));
    
    m_torusEntity = new Qt3DCore::QEntity(m_rootEntity);
    m_torusEntity->addComponent(m_torus);
    m_torusEntity->addComponent(torusMaterial);
    m_torusEntity->addComponent(torusTransform);
    
    Qt3DExtras::QConeMesh *cone = new Qt3DExtras::QConeMesh();
    cone->setTopRadius(0.5);
    cone->setBottomRadius(1);
    cone->setLength(3);
    cone->setRings(50);
    cone->setSlices(20);
    
    Qt3DCore::QTransform *coneTransform = new Qt3DCore::QTransform();
    coneTransform->setScale(1.5f);
    coneTransform->setRotation(QQuaternion::fromAxisAndAngle(QVector3D(1.0f, 0.0f, 0.0f), 45.0f));
    coneTransform->setTranslation(QVector3D(0.0f, 4.0f, -1.5));
    Qt3DExtras::QPhongMaterial *coneMaterial = new Qt3DExtras::QPhongMaterial();
    coneMaterial->setDiffuse(QColor(QRgb(0x928327)));
    
    m_coneEntity = new Qt3DCore::QEntity(m_rootEntity);
    m_coneEntity->addComponent(cone);
    m_coneEntity->addComponent(coneMaterial);
    m_coneEntity->addComponent(coneTransform);
    
    Qt3DExtras::QCylinderMesh *cylinder = new Qt3DExtras::QCylinderMesh();
    cylinder->setRadius(1);
    cylinder->setLength(3);
    cylinder->setRings(100);
    cylinder->setSlices(20);
    
    Qt3DCore::QTransform *cylinderTransform = new Qt3DCore::QTransform();
    cylinderTransform->setScale(1.5f);
    cylinderTransform->setRotation(QQuaternion::fromAxisAndAngle(QVector3D(1.0f, 0.0f, 0.0f), 45.0f));
    cylinderTransform->setTranslation(QVector3D(-5.0f, 4.0f, -1.5));
    Qt3DExtras::QPhongMaterial *cylinderMaterial = new Qt3DExtras::QPhongMaterial();
    cylinderMaterial->setDiffuse(QColor(QRgb(0x928327)));
    
    m_cylinderEntity = new Qt3DCore::QEntity(m_rootEntity);
    m_cylinderEntity->addComponent(cylinder);
    m_cylinderEntity->addComponent(cylinderMaterial);
    m_cylinderEntity->addComponent(cylinderTransform);
    
    Qt3DExtras::QCuboidMesh *cuboid = new Qt3DExtras::QCuboidMesh();
    
    Qt3DCore::QTransform *cuboidTransform = new Qt3DCore::QTransform();
    cuboidTransform->setScale(4.0f);
    cuboidTransform->setTranslation(QVector3D(5.0f, -4.0f, 0.0f));
    Qt3DExtras::QPhongMaterial *cuboidMaterial = new Qt3DExtras::QPhongMaterial();
    cuboidMaterial->setDiffuse(QColor(QRgb(0x665423)));
    
    m_cuboidEntity = new Qt3DCore::QEntity(m_rootEntity);
    m_cuboidEntity->addComponent(cuboid);
    m_cuboidEntity->addComponent(cuboidMaterial);
    m_cuboidEntity->addComponent(cuboidTransform);
    
    Qt3DExtras::QPlaneMesh *planeMesh = new Qt3DExtras::QPlaneMesh();
    planeMesh->setWidth(2);
    planeMesh->setHeight(2);
    
    Qt3DCore::QTransform *planeTransform = new Qt3DCore::QTransform();
    planeTransform->setScale(1.3f);
    planeTransform->setRotation(QQuaternion::fromAxisAndAngle(QVector3D(1.0f, 0.0f, 0.0f), 45.0f));
    planeTransform->setTranslation(QVector3D(0.0f, -4.0f, 0.0f));
    Qt3DExtras::QPhongMaterial *planeMaterial = new Qt3DExtras::QPhongMaterial();
    planeMaterial->setDiffuse(QColor(QRgb(0xa69929)));
    
    m_planeEntity = new Qt3DCore::QEntity(m_rootEntity);
    m_planeEntity->addComponent(planeMesh);
    m_planeEntity->addComponent(planeMaterial);
    m_planeEntity->addComponent(planeTransform);
    
    Qt3DExtras::QSphereMesh *sphereMesh = new Qt3DExtras::QSphereMesh();
    sphereMesh->setRings(20);
    sphereMesh->setSlices(20);
    sphereMesh->setRadius(2);
    
    Qt3DCore::QTransform *sphereTransform = new Qt3DCore::QTransform();
    sphereTransform->setScale(1.3f);
    sphereTransform->setTranslation(QVector3D(-5.0f, -4.0f, 0.0f));
    Qt3DExtras::QPhongMaterial *sphereMaterial = new Qt3DExtras::QPhongMaterial();
    sphereMaterial->setDiffuse(QColor(QRgb(0xa69929)));
    
    m_sphereEntity = new Qt3DCore::QEntity(m_rootEntity);
    m_sphereEntity->addComponent(sphereMesh);
    m_sphereEntity->addComponent(sphereMaterial);
    m_sphereEntity->addComponent(sphereTransform);
}
SceneModifier::~SceneModifier()
{
}
void SceneModifier::enableTorus(bool enabled)
{
    m_torusEntity->setEnabled(enabled);
}
void SceneModifier::enableCone(bool enabled)
{
    m_coneEntity->setEnabled(enabled);
}
void SceneModifier::enableCylinder(bool enabled)
{
    m_cylinderEntity->setEnabled(enabled);
}
void SceneModifier::enableCuboid(bool enabled)
{
    m_cuboidEntity->setEnabled(enabled);
}
void SceneModifier::enablePlane(bool enabled)
{
    m_planeEntity->setEnabled(enabled);
}
void SceneModifier::enableSphere(bool enabled)
{
    m_sphereEntity->setEnabled(enabled);
}