graphmodifier.h Example File
bars/graphmodifier.h
#ifndef GRAPHMODIFIER_H
#define GRAPHMODIFIER_H
#include <QtDataVisualization/q3dbars.h>
#include <QtDataVisualization/qbardataproxy.h>
#include <QtDataVisualization/qabstract3dseries.h>
#include <QtGui/QFont>
#include <QtCore/QDebug>
#include <QtCore/QStringList>
#include <QtCore/QPointer>
#include <QtCore/QPropertyAnimation>
using namespace QtDataVisualization;
class GraphModifier : public QObject
{
Q_OBJECT
public:
explicit GraphModifier(Q3DBars *bargraph);
~GraphModifier();
void resetTemperatureData();
void changePresetCamera();
void changeLabelBackground();
void changeFont(const QFont &font);
void changeFontSize(int fontsize);
void rotateX(int rotation);
void rotateY(int rotation);
void setBackgroundEnabled(int enabled);
void setGridEnabled(int enabled);
void setSmoothBars(int smooth);
void setSeriesVisibility(int enabled);
void setReverseValueAxis(int enabled);
void setReflection(bool enabled);
public Q_SLOTS:
void changeRange(int range);
void changeStyle(int style);
void changeSelectionMode(int selectionMode);
void changeTheme(int theme);
void changeShadowQuality(int quality);
void shadowQualityUpdatedByVisual(QAbstract3DGraph::ShadowQuality shadowQuality);
void changeLabelRotation(int rotation);
void setAxisTitleVisibility(bool enabled);
void setAxisTitleFixed(bool enabled);
void zoomToSelectedBar();
Q_SIGNALS:
void shadowQualityChanged(int quality);
void backgroundEnabledChanged(bool enabled);
void gridEnabledChanged(bool enabled);
void fontChanged(QFont font);
void fontSizeChanged(int size);
private:
Q3DBars *m_graph;
float m_xRotation;
float m_yRotation;
int m_fontSize;
int m_segments;
int m_subSegments;
float m_minval;
float m_maxval;
QStringList m_months;
QStringList m_years;
QValue3DAxis *m_temperatureAxis;
QCategory3DAxis *m_yearAxis;
QCategory3DAxis *m_monthAxis;
QBar3DSeries *m_primarySeries;
QBar3DSeries *m_secondarySeries;
QAbstract3DSeries::Mesh m_barMesh;
bool m_smooth;
QPropertyAnimation m_animationCameraX;
QPropertyAnimation m_animationCameraY;
QPropertyAnimation m_animationCameraZoom;
QPropertyAnimation m_animationCameraTarget;
float m_defaultAngleX;
float m_defaultAngleY;
float m_defaultZoom;
QVector3D m_defaultTarget;
};
#endif