Learn what Felgo offers to help your business succeed. Start your free evaluation today! Felgo for Your Business

shader.cpp Example File

hellovulkancubes/shader.cpp
/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** BSD License Usage
** Alternatively, you may use this file under the terms of the BSD license
** as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
**   * Redistributions of source code must retain the above copyright
**     notice, this list of conditions and the following disclaimer.
**   * Redistributions in binary form must reproduce the above copyright
**     notice, this list of conditions and the following disclaimer in
**     the documentation and/or other materials provided with the
**     distribution.
**   * Neither the name of The Qt Company Ltd nor the names of its
**     contributors may be used to endorse or promote products derived
**     from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "shader.h"
#include <QtConcurrentRun>
#include <QFile>
#include <QVulkanDeviceFunctions>

void Shader::load(QVulkanInstance *inst, VkDevice dev, const QString &fn)
{
    reset();
    m_maybeRunning = true;
    m_future = QtConcurrent::run([inst, dev, fn]() {
        ShaderData sd;
        QFile f(fn);
        if (!f.open(QIODevice::ReadOnly)) {
            qWarning("Failed to open %s", qPrintable(fn));
            return sd;
        }
        QByteArray blob = f.readAll();
        VkShaderModuleCreateInfo shaderInfo;
        memset(&shaderInfo, 0, sizeof(shaderInfo));
        shaderInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
        shaderInfo.codeSize = blob.size();
        shaderInfo.pCode = reinterpret_cast<const uint32_t *>(blob.constData());
        VkResult err = inst->deviceFunctions(dev)->vkCreateShaderModule(dev, &shaderInfo, nullptr, &sd.shaderModule);
        if (err != VK_SUCCESS) {
            qWarning("Failed to create shader module: %d", err);
            return sd;
        }
        return sd;
    });
}

ShaderData *Shader::data()
{
    if (m_maybeRunning && !m_data.isValid())
        m_data = m_future.result();

    return &m_data;
}

void Shader::reset()
{
    *data() = ShaderData();
    m_maybeRunning = false;
}
Qt_Technology_Partner_RGB_475 Qt_Service_Partner_RGB_475_padded