Transformations are applied to child hierarchies and also will also transform mouse and touch input so coordinates in event handlers behave as expected.
The Item contains a number of convenience properties, covering the most common types of transformations.
x
and y
; Translates the item.scale
; Applies a uniform scale factor to the item.rotation
; Applies a counterclockwise rotation of the item.transformOrigin
; Used in conjunction with scale and rotation to change the origin of the transformation.In addition to the convenience types, it is possible to define more comprehensive transformations using a list of Scale, Rotation, and
Translate objects to the transform
property of the Item.
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