When porting QML-related code from Qt 4.8 to Qt 5, application developers should be aware that the QML infrastructure has undergone considerable changes in Qt 5. The sections below describe these changes and the impact they have on your existing code.
There are very few changes in the QML language that affect the porting of existing Qt 4.8 QML code to Qt 5. These are:
The QtQuick module has been updated to version 2. All QML applications should update their import statements to use the new version:
import QtQuick 2.3
highlightMoveSpeed
and highlightResizeSpeed
properties have been renamed to highlightMoveVelocity and highlightResizeVelocity, respectively.
openSoftwareInputPanel()
and closeSoftwareInputPanel()
methods have been removed.
Use the new Qt.inputMethod property and call Qt.inputMethod.show() Qt.inputMethod.hide() to show and hide the virtual keyboard.
QtQuick.LocalStorage
singleton type.
Any code that requires the local storage API must import QtQuick.LocalStorage instead. See the Qt Quick Local Storage
documentation for examples.
LayoutItem
type has been removed from the QtQuick
module as it was specific to the Graphics View framework backend used in Qt Quick 1.
QtQuick 2 includes a number of behavioral changes and you should thoroughly test your applications after porting. These changes will not necessarily lead to run-time errors, but may break certain assumptions in your code. Below are the prominent changes to be aware of when porting your applications.
Item opacity and visibility:
(visible && opacity > 0.0)
.
opacity
changed to 0, or its visible
value became false
, the positioner would remove the item from its layout and collapse the space
for that item. In QtQuick 2, this now only happens when an item's visible
is false
; the item opacity no longer affects whether the item is laid out. (This is
consistent with the existing behavior of ListView and GridView).
Text:
PlainText
instead of AutoText
.
Text.AutoText
format, the text object will automatically switch to Text.StyledText
instead of
Text.RichText
.
Other:
cacheBuffer
property now has a non-zero default and delegates in the cache buffer are
created asynchronously. Also, using a RightToLeft
layout now also reverses the preferredHighlightBegin
and preferredHighlightEnd
.
sourceChanged
and sourceComponentChanged
signals are now only emitted when their respective properties change value. (Previously
Loader emitted both of these signals when either of the relevant properties had changed.)
Qt.labs.particles
module has been removed. It is replaced by the fully-fledged QtQuick.Particles module which is an enormous improvement on its
predecessor.
Qt.labs.shaders
module has been removed as the ShaderEffectItem
and ShaderEffectSource types from this module have been moved into the
QtQuick
module. Note the ShaderEffectItem
type has been renamed to ShaderEffect.
In Qt 5, all QML applications are rendered with an OpenGL scenegraph architecture rather than the Graphics View framework used in Qt 4. Due to the scale of this architectural change, the C++ API has been extensively
restructured and the QtDeclarative
module has been deprecated in favor of two new modules: Qt QML, which implements the QML engine and language infrastructure, and Qt Quick, which implements the visual canvas and scenegraph backend.
All classes that were previously in the QtDeclarative
module have been moved into the Qt QML and Qt Quick modules, and their class names
have been changed to reflect their new module locations. The class name changes are as follows:
Qt QML | Qt Quick |
---|---|
|
|
To use the new QQml*
and QQuick*
classes in Qt 5, link against the approprate module from your qmake .pro
file. For example the following will link against both the Qt QML and Qt Quick modules:
QT += qml quick
Required header files can then be included:
#include <QtQml/QQmlEngine> #include <QtQuick/QQuickView>
(The QtDeclarative
module is still available to developers as the Qt Quick 1
module, as discussed below. However, it should not be used for new
applications.)
When porting to QQuickItem, note that QDeclarativeItem inherited from QGraphicsItem; in contrast, QQuickItem inherits
directly from QObject, and any QGraphicsItem-specific functionality is no longer available. In particular, QQuickItem does
not have a paint()
method for performing custom rendering through the QPainter API. Instead, in Qt 5, custom rendering should be performed through the new QSG*
classes
to take full advantage of the scene graph. See the Qt Quick Scene Graph documentation details on using these classes.
Alternatively, the QQuickPaintedItem provides a paint()
method and can be used as a convenient way to port QDeclarativeItem-based classes that use the QPainter API. Note this method is less performant than using the QSG*
classes.
When porting from QDeclarativeView to QQuickView, note that QDeclarativeView inherited from QGraphicsView. In contrast, QQuickView inherits from QQuickWindow and uses the QWindow infrastructure introduced in Qt 5; any QGraphicsView-specific functionality is no longer available.
The qmlviewer
tool provided for prototyping and testing QML applications in Qt 4.x has been replaced with the qmlscene
tool which integrates with the new scenegraph features in Qt 5.
All QML plugins should extend QQmlExtensionPlugin in Qt 5.
Additionally, plugins should use the new Qt plugin infrastructure introduced in Qt 5. QML plugins no longer require the Q_EXPORT_PLUGIN2() macro. Instead, they should use the Q_PLUGIN_METADATA() macro within the plugin class declaration.
See the updated Creating C++ Plugins For QML documentation for an overview of creating QML plugins in Qt 5.
For the purposes of porting older applications, the QtDeclarative
module has been available until Qt 5.6 but has been renamed to Qt Quick 1
. Applications that required Qt Quick 1 specific API (e.g.
QDeclarativeView or QDeclarativeItem and the Graphics View integration) can use this module. Note that new applications should use the new Qt QML and Qt
Quick modules instead.
To use the Qt Quick 1
module, add "declarative" to your qmake .pro
file:
QT += declarative
Required header files can be included as follows:
#include <QtDeclarative/QDeclarativeView> #include <QtDeclarative/QDeclarativeItem>