xorblender.h Example File
scenegraph/twotextureproviders/xorblender.h
#ifndef XORBLENDER_H
#define XORBLENDER_H
#include <QQuickItem>
class XorBlender : public QQuickItem
{
Q_OBJECT
Q_PROPERTY(QQuickItem *source1 READ source1 WRITE setSource1 NOTIFY source1Changed)
Q_PROPERTY(QQuickItem *source2 READ source2 WRITE setSource2 NOTIFY source2Changed)
public:
explicit XorBlender(QQuickItem *parent = 0);
QQuickItem *source1() const { return m_source1; }
QQuickItem *source2() const { return m_source2; }
void setSource1(QQuickItem *i);
void setSource2(QQuickItem *i);
protected:
QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *);
signals:
void source1Changed(QQuickItem *item);
void source2Changed(QQuickItem *item);
private:
QQuickItem *m_source1;
QQuickItem *m_source2;
bool m_source1Changed;
bool m_source2Changed;
};
#endif // XORBLENDER_H