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chatclient.html Example File

simplechat/chatclient.html
<html>
    <head>
        <title>WebSocket Chat Client</title>
    </head>
    <body>
        <h1>WebSocket Chat Client</h1>
        <p>
            Host: <input id="webSocketHost" type="text" value="localhost:1234"/>
        </p>
        <p>
            <button onClick="initWebSocket();">Connect</button>
            <button id="disconnectButton" onClick="stopWebSocket();" disabled>Disconnect</button>
            <button onClick="checkSocket();">State</button>
        </p>
        <p>
            <textarea id="debugTextArea" style="width:400px;height:200px;" readonly></textarea>
        </p>
        <p>
            <input type="text" id="inputNick" value="nickname" />
            <input type="text" id="inputText" onkeydown="if(event.keyCode==13)sendMessage();"/>
            <button id="sendButton" onClick="sendMessage();" disabled>Send</button>
        </p>

        <script type="text/javascript">
            var debugTextArea = document.getElementById("debugTextArea");
            function debug(message) {
                debugTextArea.value += message + "\n";
                debugTextArea.scrollTop = debugTextArea.scrollHeight;
            }

            function sendMessage() {
                var nickname = document.getElementById("inputNick").value;
                var msg = document.getElementById("inputText").value;
                var strToSend = nickname + ": " + msg;
                if ( websocket != null )
                {
                    document.getElementById("inputText").value = "";
                    websocket.send( strToSend );
                    console.log( "string sent :", '"'+strToSend+'"' );
                    debug(strToSend);
                }
            }

            var websocket = null;

            function initWebSocket() {
                try {
                    if (typeof MozWebSocket == 'function')
                        WebSocket = MozWebSocket;
                    if ( websocket && websocket.readyState == 1 )
                        websocket.close();
                    var wsUri = "ws://" + document.getElementById("webSocketHost").value;
                    websocket = new WebSocket( wsUri );
                    websocket.onopen = function (evt) {
                        debug("CONNECTED");
                        document.getElementById("disconnectButton").disabled = false;
                        document.getElementById("sendButton").disabled = false;
                    };
                    websocket.onclose = function (evt) {
                        debug("DISCONNECTED");
                        document.getElementById("disconnectButton").disabled = true;
                        document.getElementById("sendButton").disabled = true;
                    };
                    websocket.onmessage = function (evt) {
                        console.log( "Message received :", evt.data );
                        debug( evt.data );
                    };
                    websocket.onerror = function (evt) {
                        debug('ERROR: ' + evt.data);
                    };
                } catch (exception) {
                    debug('ERROR: ' + exception);
                }
            }

            function stopWebSocket() {
                if (websocket)
                    websocket.close();
            }

            function checkSocket() {
                if (websocket != null) {
                    var stateStr;
                    switch (websocket.readyState) {
                        case 0: {
                            stateStr = "CONNECTING";
                            break;
                        }
                        case 1: {
                            stateStr = "OPEN";
                            break;
                        }
                        case 2: {
                            stateStr = "CLOSING";
                            break;
                        }
                        case 3: {
                            stateStr = "CLOSED";
                            break;
                        }
                        default: {
                            stateStr = "UNKNOW";
                            break;
                        }
                    }
                    debug("WebSocket state = " + websocket.readyState + " ( " + stateStr + " )");
                } else {
                    debug("WebSocket is null");
                }
            }
        </script>
    </body>
</html>
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