A simple physics-based racing game for 2 players. It shows the controller concept for steering entities and also implements a virtual joypad. This demo uses the physics components for movement and collision detection.
Genre | Racing |
Complexity | Simple |
Project Location | <Path to your Felgo SDK>/Examples/Felgo/demos/CarChallenge/CarChallenge.pro |
To run this demo, open the .pro file with Qt Creator. |
CarChallenge is a simple physics-based racing game for 2 players.
It demonstrates the controller concept for steering entities and a virtual joypad using the JoystickControllerHUD and the TwoAxisController component.
This demo uses the physics components for movement and collision detection. The fired weapons will bounce off the walls until they collide with a car or another rocket. It demonstrates applying forces (to the movement of the car) and impulses (to the rocket).
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