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Deploying Felgo Apps to Desktop Platforms

Overview

Felgo 4 currently supports local development and deployment for the desktop platforms Windows, macOS & Linux, for the mobile platforms Android, iOS, for Embedded devices and for the Web.

Add Felgo Packages for Other Platforms

The Felgo installer only installs the packages for your desktop system initially. You can add other packages via the Maintenance Tool. The Maintenance Tool is located at the installation directory of your Felgo SDK. The executable is called MaintenanceTool.

Run this application and select Add or remove components and then choose the platforms you want to add.

Felgo Cloud Builds CI/CD Service for Desktop, Embedded, Web and other Platforms

Boost your Qt and Felgo development with continuous integration and delivery for Qt and Felgo projects. As the only CI/CD exclusively for Felgo/Qt, it enables you to build and distribute apps with minimum effort and maximum speed.

Visit Felgo Cloud Builds.

You can find more info here.

Windows Deployment

During development, there are no additional steps needed to run your apps & games on Windows. This guide is only useful if you want to create an executable to distribute your application.

Please see the official Qt Windows deployment guide for more information.

macOS Deployment

During development, there are no additional steps needed to run your apps & games on macOS. This guide is only useful if you want to create a bundle to distribute your application.

Please see the official Qt macOS deployment guide for more information.

Linux Deployment

During development, there are no additional steps needed to run your apps & games on Linux. This guide is only useful if you want to create an executable to distribute your application.

Please see the official Qt Linux deployment guide for more information.

Embedded Deployment

Please see Embedded devices for more information.

Publish Your Tested App or Game

After you tested your app on real device(s), you can continue and publish your app in the app stores. See Publishing Felgo Games & Apps how to do this.

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