ConeGeometry allows creation of a cone in 3D space. More...
Import Statement: | import Qt3D.Extras 2.4 |
Instantiates: | QConeGeometry |
The ConeGeometry type is most commonly used internally by the ConeMesh type but can also be used in custom GeometryRenderer types. The ConeGeometry type allows for creation of both a cone and a truncated cone.
bottomRadius : real |
Holds the bottom radius of the cone.
hasBottomEndcap : bool |
Determines if the cone bottom is capped or open.
hasTopEndcap : bool |
Determines if the cone top is capped or open.
[read-only] indexAttribute : Attribute |
Holds the geometry index attribute.
length : real |
Holds the length of the cone.
[read-only] normalAttribute : Attribute |
Holds the geometry normal attribute.
[read-only] positionAttribute : Attribute |
Holds the geometry position attribute.
rings : int |
Holds the number of rings in the geometry.
slices : int |
Holds the number of slices in the geometry.
[read-only] texCoordAttribute : Attribute |
Holds the geometry texture coordinate attribute.
topRadius : real |
Holds the top radius of the cone.
As part of the free Business evaluation, we offer a free welcome call for companies, to talk about your requirements, and how the Felgo SDK & Services can help you. Just sign up and schedule your call.
Sign up now to start your free Business evaluation: