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SphereGeometry allows creation of a sphere in 3D space. More...

Import Statement: import Qt3D.Extras 2.4
Instantiates: QSphereGeometry


Detailed Description

The SphereGeometry type is most commonly used internally by the SphereMesh type but can also be used in custom GeometryRenderer types.

Property Documentation

generateTangents : bool

Holds the value of the automatic tangent vectors generation flag. Tangent vectors are orthogonal to normal vectors.

[read-only] indexAttribute : Attribute

Holds the geometry index attribute.

[read-only] normalAttribute : Attribute

Holds the geometry normal attribute.

[read-only] positionAttribute : Attribute

Holds the geometry position attribute.

radius : real

Holds the radius of the sphere.

rings : int

Holds the number of rings in the sphere.

slices : int

Holds the number of slices in the sphere.

[read-only] tangentAttribute : Attribute

Holds the geometry tangent attribute.

[read-only] texCoordAttribute : Attribute

Holds the geometry texture coordinate attribute.

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