Encapsulates blending information: specifies how the incoming values (what's going to be drawn) are going to affect the existing values (what is already drawn). More...
|Import Statement:||import Qt3D.Render 2.0|
OpenGL pre-3.0: Set the same blend state for all draw buffers OpenGL 3.0-pre4.0: Set the same blend state for all draw buffers, but can disable blending for particular buffers OpenGL 4.0+: Can set blend state individually for each draw buffer.
bufferIndex : int
Specifies the index of the Draw Buffer that this BlendEquationArguments applies to. If negative, this will apply to all Draw Buffers.
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