PickEvent holds information when an object is picked. This is received as a parameter in most of the QObjectPicker component signals when picking succeeds. More...
| Import Statement: | import Qt3D.Render 2.8 |
| In C++: | QPickEvent |
| Status: | Deprecated |
See also ObjectPicker and PickingSettings.
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accepted : bool |
Specifies if event has been accepted
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button : int |
Specifies mouse button that caused the event
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buttons : int |
Specifies state of the mouse buttons for the event
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distance : real |
Specifies the distance of the hit to the camera
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entity : Entity |
The entity that the picked geometry belongs to.
If the object picker is not attached to a leaf node in the scene graph, this is useful to find which child entity was actually picked.
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localIntersection : Vector3D |
Specifies the coordinates of the hit in the local coordinate system of the picked entity
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modifiers : int |
Specifies state of the mouse buttons for the event
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position : Point2D |
Specifies the mouse position with respect to the render area (window or quick item)
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viewport : Viewport |
The viewport in which this event originated. A null value means the event originated from a frame graph branch without a Viewport. If a frame graph branch has a Viewport inside a Viewport the property will contain the leaf viewport.
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worldIntersection : Vector3D |
Specifies the coordinates of the hit in world coordinate system
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