The RasterMode render state allows to control the type of rasterization to be performed. More...
|Import Statement:||import Qt3D.Render 2.4|
The QRasterMode class is used to control the rasterization step of the primitives at render time. This can be used to choose whether we only want to show points, edges or fill a primitive.
Note: This is not supported when rendering on OpenGL ES 2.0 platforms.
See also AlphaTest and StencilTest.
faceMode : enumeration
Holds the face mode to be used. Controls on which face the raster mode is to be applied.
rasterMode : enumeration
Holds the raster mode to be used.
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