The RenderTargetOutput type allows the specification of an attachment of a render target (whether it is a color texture, a depth texture, etc... ). More...
Import Statement: | import Qt3D.Render 2.4 |
Since: | Qt 5.7 |
Instantiates: | QRenderTargetOutput |
Inherits: |
A RenderTargetOutput specifies the attachment point and parameters for texture that is attached to render target. In addition to the attachment point, texture miplevel, layer and cubemap face can be specified. The texture attached to the RenderTargetOutput must be compatible with the given parameters.
attachmentPoint : enumeration |
Holds the attachment point of the RenderTargetOutput.
face : enumeration |
Holds the face of the attached cubemap texture the rendering is directed to.
layer : int |
Holds the layer of the attached texture the rendering is directed to.
mipLevel : int |
Holds the miplevel of the attached texture the rendering is directed to.
texture : Texture |
Holds the texture attached to the attachment point.
As part of the free Business evaluation, we offer a free welcome call for companies, to talk about your requirements, and how the Felgo SDK & Services can help you. Just sign up and schedule your call.
Sign up now to start your free Business evaluation: