The StencilMask type controls the front and back writing of individual bits in the stencil planes. More...
|Import Statement:||import Qt3D.Render 2.4|
A StencilMask type specifies the mask for the stencil test. Mask can be specified separately for the front-facing and back-facing polygons. The stencil test reference value and stencil buffer value gets and'd with the mask prior to applying stencil function.
See also StencilTest.
backOutputMask : int
Holds the write mask for the fragment stencil values for back-facing polygons.
frontOutputMask : int
Holds the write mask for the fragment stencil values for front-facing polygons.
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