The ImageModel type provides a model of place images. More...

Import Statement: import QtLocation 5.11
Since: QtLocation 5.5


Detailed Description

The ImageModel is a read-only model used to fetch images related to a Place. Binding a Place via ImageModel::place initiates an initial fetch of images. The model performs fetches incrementally and is intended to be used in conjunction with a View such as a ListView. When the View reaches the last of the images currently in the model, a fetch is performed to retrieve more if they are available. The View is automatically updated as the images are received. The number of images which are fetched at a time is specified by the batchSize property. The total number of images available can be accessed via the totalCount property.

The model returns data for the following roles:

Role Type Description
url url The URL of the image.
imageId string The identifier of the image.
mimeType string The MIME type of the image.
supplier Supplier The supplier of the image.
user User The user who contributed the image.
attribution string Attribution text which must be displayed when displaying the image.


The following example shows how to display images for a place:

import QtQuick 2.0
import QtPositioning 5.5
import QtLocation 5.6

ImageModel {
    id: imageModel
    batchSize: 3
    place: place

ListView {
    width: parent.width
    spacing: 10

    model: imageModel
    orientation: ListView.Horizontal
    snapMode: ListView.SnapOneItem

    delegate: Item {
        width: listView.width
        height: listView.height

        Image {
            anchors.fill: parent
            source: url
            fillMode: Image.PreserveAspectFit

        Text {
            text: + "\n" + supplier.url
            width: parent.width
            anchors.bottom: parent.bottom

Property Documentation

batchSize : int

This property holds the batch size to use when fetching more image items.

place : Place

This property holds the Place that the images are for.

totalCount : int

This property holds the total number of image items for the place.

Voted #1 for:

  • Easiest to learn
  • Most time saving
  • Best support

Develop Cross-Platform Apps and Games 50% Faster!

  • Voted the best supported, most time-saving and easiest to learn cross-platform development tool
  • Based on the Qt framework, with native performance and appearance on all platforms including iOS and Android
  • Offers a variety of plugins to monetize, analyze and engage users
create apps
create games
cross platform
native performance
3rd party services
game network
level editor
easiest to learn
biggest time saving
best support