StateChangeScript

Specifies how to run a script in a state. More...

Import Statement: import QtQuick 2.11

Properties

Detailed Description

A StateChangeScript is run upon entering a state. You can optionally use ScriptAction to specify the point in the transition at which the StateChangeScript should be run.

State {
    name: "state1"
    StateChangeScript {
        name: "myScript"
        script: doStateStuff();
    }
    // ...
}
// ...
Transition {
    to: "state1"
    SequentialAnimation {
        NumberAnimation { /* ... */ }
        ScriptAction { scriptName: "myScript" }
        NumberAnimation { /* ... */ }
    }
}

See also ScriptAction.

Property Documentation

name : string

This property holds the name of the script. This name can be used by a ScriptAction to target a specific script.

See also ScriptAction::scriptName.


script : script

This property holds the script to run when the state is current.


Voted #1 for:

  • Easiest to learn
  • Most time saving
  • Best support

Develop Cross-Platform Apps and Games 50% Faster!

  • Voted the best supported, most time-saving and easiest to learn cross-platform development tool
  • Based on the Qt framework, with native performance and appearance on all platforms including iOS and Android
  • Offers a variety of plugins to monetize, analyze and engage users
FREE!
create apps
create games
cross platform
native performance
3rd party services
game network
multiplayer
level editor
easiest to learn
biggest time saving
best support