A tilt shift blur effect. More...
Import Statement: | import QtQuick3D.Effects 6.4 |
The TiltShift effect simulates depth of field in a simple and performant manner. Instead of blurring based on the depth buffer, it blurs everything outside a horizontal or vertical strip of the scene.
See also DepthOfFieldHQBlur.
blurAmount : real |
Specifies the strength of the blur effect. Values above 4 may cause artifacts. The range is [0...10]
. The default value is 4
.
focusPosition : real |
The placement of the focus bar in normalized coordinates. The range is [0...1]
. The default value is 0.5
, corresponding to the middle of the scene.
focusWidth : real |
Specifies the width of the in-focus area in normalized coordinates. Objects within this range of focusPosition will be in focus. The range is
[0...1]
. The default value is 0.2
.
isInverted : bool |
Inverts the blur area, so the center is blurred instead. The default value is false
.
isVertical : bool |
Makes the effect work vertically instead of horizontally. The default value is false
.
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