Loads custom particle shapes for emitters and affectors. More...
| Import Statement: | import QtQuick3D.Particles3D |
| Since: | Qt 6.3 |
| Inherits: |
The ParticleCustomShape3D element can be used to load custom particle shapes.
For example, to emit particles from positions defined in heart.cbor:
ParticleEmitter3D {
shape: ParticleCustomShape3D {
source: "heart.cbor"
}
...
}
The format of CBOR shape files is following:
[
"QQ3D_SHAPE", // string
version, // integer
[
posX, // float
posY, // float
posZ, // float
posX, // float
...
]
]
To assist in generating these shape files you can use the shapegen tool.
|
randomizeData : bool |
This property holds whether the particles are used in random order instead of in the order they are specified in the source.
The default value is false.
|
source : url |
This property holds the location of the shape file.
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