QOrbitCameraController Class
class Qt3DExtras::QOrbitCameraController 
          The QOrbitCameraController class allows controlling the scene camera along orbital path. More...
          
            
              
                | Header: | 
                #include <QOrbitCameraController> | 
              
              
                | CMake: | 
                find_package(Qt6 REQUIRED COMPONENTS 3dextras) 
                target_link_libraries(mytarget PRIVATE Qt6::3dextras) | 
              
              
                | qmake: | 
                QT += 3dextras | 
              
              
                | Inherits: | 
                
                  Qt3DExtras::QAbstractCameraController
                 | 
              
              
                | Status: | 
                Deprecated | 
              
            
           
          
          Properties
          
          Public Functions
          
          Public Slots
          
          Signals
          
          
            Detailed Description
            The controls are:
            
              
                
                  
                    | Input | 
                    Action | 
                  
                
                
                  | Left mouse button | 
                  While the left mouse button is pressed, mouse movement along x-axis moves the camera left and right and movement along y-axis moves it up and down. | 
                
                
                  | Right mouse button | 
                  While the right mouse button is pressed, mouse movement along x-axis pans the camera around the camera view center and movement along y-axis tilts it around the camera view center. | 
                
                
                  | Both left and right mouse button | 
                  While both the left and the right mouse button are pressed, mouse movement along y-axis zooms the camera in and out without changing the view center. | 
                
                
                  | Mouse scroll wheel | 
                  Zooms the camera in and out without changing the view center. | 
                
                
                  | Arrow keys | 
                  Move the camera vertically and horizontally relative to camera viewport. | 
                
                
                  | Page up and page down keys | 
                  Move the camera forwards and backwards. | 
                
                
                  | Shift key | 
                  Changes the behavior of the up and down arrow keys to zoom the camera in and out without changing the view center. The other movement keys are disabled. | 
                
                
                  | Alt key | 
                  Changes the behovior of the arrow keys to pan and tilt the camera around the view center. Disables the page up and page down keys. | 
                
                
                  | Escape | 
                  Moves the camera so that entire scene is visible in the camera viewport. | 
                
              
             
           
          
            Property Documentation
            zoomInLimit : float
            Holds the current zoom-in limit. The zoom-in limit determines how close to the view center the camera can be zoomed.
            Access functions:
            
              
                
                  | float | 
                  zoomInLimit() const | 
                
                
                  | void | 
                  setZoomInLimit(float zoomInLimit) | 
                
              
             
            Notifier signal:
            
              
                
                  | void | 
                  zoomInLimitChanged() |