Qt3DRender::QRayCaster is used to perform ray casting tests in 3d world coordinates. More...
Header: | #include <QRayCaster> |
CMake: | find_package(Qt6 REQUIRED COMPONENTS 3drender) target_link_libraries(mytarget PRIVATE Qt6::3drender) |
qmake: | QT += 3drender |
Since: | Qt 5.11 |
Instantiated By: | RayCaster |
Inherits: | Qt3DRender::QAbstractRayCaster |
void | setDirection(const QVector3D &direction) |
void | setLength(float length) |
void | setOrigin(const QVector3D &origin) |
void | trigger(const QVector3D &origin, const QVector3D &direction, float length) |
void | trigger() |
void | directionChanged(const QVector3D &direction) |
void | lengthChanged(float length) |
void | originChanged(const QVector3D &origin) |
The 3d ray is defined by its origin, direction and length. It will be affected by the transformations applied to the entity it belongs to.
Ray casting tests will be performed every frame as long as the component is enabled. The hits property will be updated with the list of intersections.
See also QAbstractRayCaster, QScreenRayCaster, and QNoPicking.
Holds the direction of the 3D ray. This should be a unit vector.
Access functions:
QVector3D | direction() const |
void | setDirection(const QVector3D &direction) |
Notifier signal:
void | directionChanged(const QVector3D &direction) |
Holds the length of the 3D ray.
Access functions:
float | length() const |
void | setLength(float length) |
Notifier signal:
void | lengthChanged(float length) |
Holds the origin of the 3D ray in local coordinates.
Access functions:
QVector3D | origin() const |
void | setOrigin(const QVector3D &origin) |
Notifier signal:
void | originChanged(const QVector3D &origin) |
[slot]
void QRayCaster::setLength(float length)Sets the length of the ray to length.
If the value is less than or equal to zero, the ray is concidered to be infinite.
Note: Setter function for property length.
See also length().
[slot]
void QRayCaster::trigger(const QVector3D &origin, const
QVector3D &direction, float length)Convenience method to set the ray details origin, direction, and length, and enable the component to trigger tests.
[slot]
void QRayCaster::trigger()Convenience method to enable the component and trigger tests using the current ray.