Qt Quick 3D Physics provides the following QML types:
Import the QtQuick3D.Physics module with the following statement:
import QtQuick3D.Physics
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Defines a box collision shape |
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Defines a pill-like shape |
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Controls the motion of a character |
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Base type for collision shapes |
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A convex collision shape based on a 3D mesh |
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A physical body that can move or be moved |
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A collision shape where the elevation is defined by a height map |
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Base type for all concrete physical bodies |
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Defines the physics material of a body |
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Base type for all objects in the physics scene |
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Controls the physics simulation |
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A collision shape that defines an infinite plane |
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Defines a spherical collision shape |
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A physical body that does not move |
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A collision shape based on a 3D mesh |
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Reports when objects enter a given volume |
Import the QtQuick3D.Helpers module with the following statement:
import QtQuick3D.Physics.Helpers
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A geometry for generating a capsule model |
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