Provides a way of specifying a render target. More...
|Import Statement:||import Qt3D.Render 2.0|
A RenderTargetSelector is used to select active RenderTarget for the FrameGraph. When RenderTargetSelector is present in the FrameGraph, the rendering is directed into Texture objects or draw buffers instead of the surface specified in the RenderSurfaceSelector.
Holds the list of draw buffers enabled for the RenderTarget.
See also Qt3DRender::QRenderTargetOutput::AttachmentPoint.
target : RenderTarget
Holds the current render target
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